MSchemV Scripting Library  1.0
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
oCBlockA definition of a Minecraft block.
oCBoxDefines a full 3D box to be rendered.
oCColorbDefines an RGBA, 32-bit color. Each element is a byte (valued 0 - 255, inclusive).
oCFaceDefines a 3D plane for rendering.
oCIBlockRendererAn interface to a block renderer.
oCITextureInterface to a texture. Specific to scripts: this is just an opaque handle to a texture. You cannot modify or access any members of this, as these are handled by the program.
oCModuleInfoA structure for defining information about this module.
oCPoint2A 2D generic point. Specific to scripts: this generic type is not exposed, only the typedefs are.
oCPoint3A 3D generic point. Specific to scripts: this generic type is not exposed, only the typedefs are.
oCRendererBaseThe base class for renderers.
\CSchematicThe interface to a schematic file, which allows access to block data for this schematic.