MSchemV Scripting Library
1.0
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Block | A definition of a Minecraft block. |
Box | Defines a full 3D box to be rendered. |
Colorb | Defines an RGBA, 32-bit color. Each element is a byte (valued 0 - 255, inclusive). |
Face | Defines a 3D plane for rendering. |
IBlockRenderer | An interface to a block renderer. |
ITexture | Interface to a texture. Specific to scripts: this is just an opaque handle to a texture. You cannot modify or access any members of this, as these are handled by the program. |
ModuleInfo | A structure for defining information about this module. |
Point2 | A 2D generic point. Specific to scripts: this generic type is not exposed, only the typedefs are. |
Point3 | A 3D generic point. Specific to scripts: this generic type is not exposed, only the typedefs are. |
RendererBase | The base class for renderers. |
Schematic | The interface to a schematic file, which allows access to block data for this schematic. |